So far from my research the only "buttery smooth" option is playing in full screen with VSync double buffered turned ON. If we broadcast AS or RD there is a terrible frame skipping resulting in about 40 real fps. Client PC has a "buttery smooth" video with no skipped frames. If we play through "In Home Streaming" Steam feature and host machine hosts game in windowed mode there is an interesting observation. Surprisingly it only happens in full screen mode with VSync off. Now if you don't enable VSync in full screen then you will see the "screen tearing". We can turn it on or off and nothing will change. VSync(in it's general meaning) doesn't work in windowed modes at all. What is more interesting is that there is no "screen tearing" in windowed and borderless modes. Now another interesting thing is that if we set fps_max 64 the frame skipping occurs everywhere(in any map and any setting and every Source engine game). The resulting video will be stuttery.įrom my tests, on map rd-til1midnightport when walking left and right on the mentioned area every 6th frame is getting skipped, which results in 50 real fps framerate at that area. Alien Swarm: Reactive Drop is a standalone modification for Valves Alien Swarm game. When CPU or GPU performance is not sufficient to capture a frame OBS simply writes a previous frame into the file to maintain the said frame rate. My problem is that after I join a game or after I select offline practice, the loading screen comes, and after the loading has been complete, the screen becomes black and keeps flashing. 0:00 / 9:22 Alien Swarm Reactive Drop - Beginner's Guide and Gameplay wlywongka 41 subscribers Subscribe 394 Share 27K views 5 years ago Beginner's guide and gameplay of Alien Swarm Reactive. The "frame skipping" term is known to users of Open Broadcaster Software(OBS) or NVidia ShadowPlay when recording gameplay to a video file. Hello dear community, I have downloaded Alien Swarm for Steam. Therefore the reported frame rate remains stable 60 fps, but the real frame rate drops to e.g. The game renders the same frame it rendered before. So what happens here is called "frame skipping". Alien Swarm: Reactive Drop extends Alien Swarm, bringing more of everything: maps, aliens, game modes, guns And most importantly Steam Workshop support. Anyone has a solution < > Showing 1-7 of 7 comments.Hey guys, im new to game, could someone explain why some. Framerate is locked to 300 in windowed mode. the game crashes on the loading screen, i verified the files and reinstalled the game, that doesnt´worked. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Alien Swarm: Reactive Drop > General Discussions > Topic Details. We can't take L4D2 into account because it doesn't even have the fps_max cvar. It also happens in HL2:EP2, but very very rarely. This issue also happens in other Source engine based games as well. I've noticed this issue when working on rd-til1midnightport(Tilarus-5 mission 1) map about 2 years ago and spent some time researching the cause and possible fixes. Note: you can melee and pick up ammo as same time to optimize your time and apply a free stun if alien is near you.Then you're falling into that 1% category of people who notices this. Your screen literally moves to the left and right. You must insert a melee attack after each vindicator shoot, with the right tempo they won't be able to touch you :) Check out games like Shadowgrounds: Survivor, Alien Breed 3: Descent, Halo: Spartan Strike, X-Morph: Defense, Alien Breed. It gets amplified if the server is lagging + adrenaline + marine death cam + in-game scene slowdown + friendly fire from Vindicator. There is a very powerful combo to perma stun Ubers aliens with the attack and the shotgun vindicator of the officers. It is even so long that if you have a chainsaw, you could switch weapons to grab your chainsaw and charge it before the drone is time to attack you. Indeed the stun is long enough to allow you to make a weapon swap just front of an alien. Note: the third melee attack allows you to bump aliens, such as Shieldbugs, mortars or rangers. There are three different melee attacks and it always takes place in the same order. 11:20am Okay, thank you all for the help. This is the VScript code that serves the challenge. Indeed, the melee produces a very nice stun, can also interrupt the attacks of some aliens and does not make friendly fire, which makes it very useful as a support tool. Alien Swarm Reactive Dropreactivedropscriptsvscriptschallengeasbi.nut. Melee attack is very powerful and is often under rated by inexperienced AS RD players.
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